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If it were really movie-ish, more of that backstory could have been played out too much is skip-able or miss-able. So this is handily a solid 7/10 in my books - as a movie. You've got the same thing going, but on a different format. But get the pricing into the realm of where it belongs - where other linear progression forms of entertainment are: books & movies. Some of those stupid Hollywood hundred-million blockbusters out there - what do you spend, $20 for a garbage 1 hour movie how many of these trash movies does this game beat? Plenty. $20-30 for something like this, EVERYONE is happy.
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Interactive movie type games need to be priced more in the MOVIE price range. In all seriousness, though - Don't call yourself a GAME if you're not one. Anyway - it has collectibles, some side-stories, and a relatively linear gameplay style. Go pick up a Linear Algebra textbook or an encyclopedia & read to your heart's content if you simply can't enjoy a story. while other people want to read about math & molecules. What do you expect? Carl Sagan's Cosmos? Some people like stories. If you're one of those people that can't get past "IT'S A STORY" - then take it for what it is: "IT'S A STORY." ( See 'primitive storyline' reviews. Certain areas you're 100% locked out of until you complete other parts - can't even explore the areas. Certain areas you're 100% locked out of until you complete Decent interactive-novel type game with a fairly set storyline + gameplay path. Neither of these break Murdered, but they’re unfortunate hiccups in an otherwise great presentation.Decent interactive-novel type game with a fairly set storyline + gameplay path. It has nothing now, and while I could usually get the prompts to appear with no problems, every once in a while, I found myself playing a “Nudge the Stick” minigame while I tried to find the exact camera angle that would let me hit the button to do the thing.
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All I wanted was one tiny dot in the middle of the screen that would help me focus on things I want to examine or pick up. I got lost more often than I should have, and it was really weird not to see such a standard game element. Those who buy the game’s special edition gain access to an online “Interactive strategy map” that give you the layout of every area and the locations of every collectible, but I see no reason to bring a second screen into this when a tab on the Pause menu would work just as well. For all its cool gameplay and navigation, Soul Suspect has a few startling omissions.
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